And with all that extra complexity, Nioh does a great job meeting the standard for easy(ish) to learn and difficult to master. Tracking your enemies’ Ki, adjusting stances, and unlocking additional combos for each weapon all add extra layers to Nioh’s combat, turning it into a unique system rather than a borrowed one.
More importantly, a Ki Pulse can cleanse the influence of a Yokai Realm if it’s triggered while standing in one.īetween swapping stances mid-fight and learning to weave pulses between my attacks to keep my Ki topped off, Nioh’s combat stays fast-paced and gratifying, bringing a rhythm to fights that isn’t possible with only a lock-on-and-dodge system. After attacking, there’s a short window to recoup some of the spent Ki with a button press. One solution is to play “the floor is lava” and just deal with multiple AOEs piling up. Nioh’s combat stays fast-paced and gratifying, bringing a rhythm to fights that isn’t possible with only a lock-on-and-dodge system. While standing in it, they become stronger and you can’t regenerate Ki.
Demons, from the horned hulks to the cycloptic children, all have an attack that places a distinctly demonic, misty looking area-of-effect on the ground. Yokai Realm zones are the best kind of battlefield hopscotch.